Sparrow Engine
A custom 2D game engine built with C++, OpenGL, ImGui and Lua, featuring an ECS, editor tooling, asset browser and profiler.
I build Games.
Hi, I'm Luke Taylor a programmer with a love and passion for games from the UK. I have a deep knowledge of C# and C++ and game engines such as Unity and Unreal Engine. I have a strong passion for PCG and low level systems and am always looking to improve my skills and knowledge. I love a good problem to solve and am always up for a challenge to push past my limits. I have just finished my three year course at Staffordshire University studying Games Programming.
A custom 2D game engine built with C++, OpenGL, ImGui and Lua, featuring an ECS, editor tooling, asset browser and profiler.
A 2D Unity tool that generates dynamic dungeon layouts via agent-based PCG and furnishes interiors using constraint-based placement.
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A top-down 2D multiplayer asteroids game built with C# and MonoGame, featuring client-server networking over TCP/UDP.
Games Programming Student
Enrolled in Staffordshire University to study Games Programming and level up my skills in all aspects of game development and programming. I am currently in my third year of the course and have produces a number of exiting games and projects. The skills I have developed here are preparing me to be industry ready for when I graduate.
Warehouse Operative
Worked in a fast paced warehouse environment involving loading and unloading shipments, managing post and electronically managing packages and tracking lables. I developed my time management and organisational skills as well as my teamwork and communication skills as I worked as part of a team to ensure delivery times were met.
In-store Assistant
I worked as an in-store assistant at Papa John's where I developed my customer service and communication skills as well as my time management and organisational skills as I worked as part of a team to ensure orders were made fast and customers were satisfied.
Want to get in touch? Use the links below to contact me.