Sparrow Engine
A custom 2D game engine built with C++, OpenGL, ImGui and Lua, featuring an ECS, editor tooling, asset browser and profiler.
I build Games.
Hi, I'm Luke Taylor a programmer with a love and passion for games from the UK. I have a deep knowledge of C# and C++ and game engines such as Unity and Unreal Engine. I have a strong passion for PCG and low level systems and am always looking to improve my skills and knowledge. I love a good problem to solve and am always up for a challenge to push past my limits. I have just graduated from my three year course at Staffordshire University studying Games Programming.
A custom 2D game engine built with C++, OpenGL, ImGui and Lua, featuring an ECS, editor tooling, asset browser and profiler.
A 2D Unity tool that generates dynamic dungeon layouts via agent-based PCG and furnishes interiors using constraint-based placement.
An OpenGL application benchmarking low-level performance techniques, cutting physics update time from 250.5ms to 1.9ms across 8,000 colliding objects.
A top-down 2D multiplayer asteroids game built with C# and MonoGame, featuring client-server networking over TCP/UDP.
An interactive VR experience built in Unity with SteamVR for the Valve Index, featuring physics-driven minigames in a low-poly environment.
A 2D wave-based game built with C++ and SDL2 for the Evercade handheld, cross-compiled via a Docker-based toolchain.
A farming roguelike game built with Unity - Currently in development.
Games Programming Student
Enrolled in Staffordshire University to study Games Programming at one of the best universities in the UK for games development. The course built up my programming skills in C++ and C#, teaching me how to build and maintain industry level code that is clean and scalable. It has also introduced me to a varitey of game engines and tools such as Unity, Unreal, MonoGame, SDL2, OpenGL and more.
Warehouse Operative
Worked in a fast paced warehouse environment involving loading and unloading shipments, managing post and electronically managing packages and tracking lables. I developed my time management and organisational skills as well as my teamwork and communication skills as I worked as part of a team to ensure delivery times were met.
In-store Assistant
I worked as an in-store assistant at Papa John's where I developed my customer service and communication skills as well as my time management and organisational skills as I worked as part of a team to ensure orders were made fast and customers were satisfied.
Want to get in touch? Use the links below to contact me.